Bluffing

Players have a possibility to provide false information to other players in order to gain some benefit from the situation.

Players have a possibility to convey false information to other players in order to benefit from the situation.

What opportunities and when does your game provide for players to bluff?

Does your game involve any negotiation between players? Can game elements be traded? Are you asymmetrically distributing information or game elements to provide opportunities for players to bluff?